Listed are some of the projects I have been involved in.
Four-Line Dropper is a clone of a certain game where you play against an opponent to drop tokens to make four-in-a-row to win the game. The source code for this game can be found here. The source code for this game is licensed with the GPL3 license.
BehaviorTree is a C++ library that implements a BehaviorTree for custom logic. The tree can either be created manually or generated from a Lua script. This library is licensed with the MIT license.
RingBuffer is a C++ library that implements a Ring Buffer and was created to have a similar api as C++ STL data structures. This library is licensed with the MIT license.
SeoSplasher is a bomberman clone made in a month for practice. Made using the SFML library and written in C++. This was developed solo. This game is licensed with the MIT license. The source code is available here.
Astoria is a 2D platformer with a few RPG elements thrown in, made for Intro to Video Game Design. This was made with PyGame and was written primarily in Python. This was developed with a team of 3 programmers and an artist/programmer.
SILO is a 3D horror game made as a project for the course Object Oriented Software Engineering. This was made using Microsoft's XNA and was written primarily in C#. This was developed with a team of 5 programmers.
See more of my code at GitHub.